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Odanako! | オダナコ! » Devlog
Finally got my hardware fixed to the point. Not the top grade replacement but at least I can work.
Nothing to show right now. Thus I reveal some near future updates. Currently we're working on:
- Adding pixel grid on high zoom levels
- Adding preview window with zoom level independent of main canvas
- Improvement of fill implementation
- Free document sizes instead of fixed 64x64 (it depends on poor & non-optimized fill implementation at the moment)
- Loadable palettes & full RGB swatches
- Layers & groups
Let us know if you're expecting something other done in first place!
--
Arthur.
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Odanako! | オダナコ!
Vector-based pixel art editor
More posts
- v. 0.2.5.2545-alphaMay 15, 2018
- v. 0.2.5.2519-alpha (Weekly)Apr 07, 2018
- Some minor technical problemsMar 20, 2018
- v. 0.2.5.2492-alpha (Weekly)Mar 09, 2018
- v. 0.2.4.2450-alpha (Weekly)Mar 04, 2018
- v. 0.2.3.2380-alpha (Weekly)Feb 24, 2018
- v. 0.2.0.2326-alpha (first Linux release)Feb 17, 2018
- v. 0.1.0.2270-alpha (first public release)Feb 11, 2018
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